This project will develop students' k/u of 2D design processes,
by using Clyde architecture as a starting point and including a
health message, to create an original t-shirt design. They
will market to local authority personnel (Health & Sports
dept), T-shirt manufacturer, school PE & Home Economics staff
and local community for support to produce T-shirts for use at the
World Health Day.
Broad Outcomes of learning
- Subject knowledge gained and enhanced e.g. the Design process,
working to constraints (design brief, intended market etc);
learning how to use various techniques to create repeat pattern
designs; learning the printmaking process
- Enterprise skills enhanced (CfE) - confidence in applying self
to task and achieving outcomes, effective communication and
contribution to achieve, independent learning as well as working
with others, responsibility to meeting needs of others
- Develop employability skills: application of knowledge in a
real situation by being able to follow a brief, by being in
competition with others and by presenting finished product to a
selected panel (selling your product also relates to selling
oneself in an interview situation)
- Learners have developed enterprising skills identified as 4
capacities of CfE
Relevance to curriculum
- Supports CfE Art, students will work with the visual elements:
line, shape, pattern, and colour
- Relevance of how curriculum topic on textile design is relevant
to work and life (everything that you see around has been through
the design process) and how this subject knowledge is put into
practice in a real situation
- Critical work: learners will look at William Morris and
Timorous Beasties (contemporary Glasgow based designers)